
In the same Twitter thread, Kick revealed that Nightdive worked on a pitch for that game for a year but has never had a chance to share it. According to a tweet by Stephen Kick, the company has had multiple discussions with Nintendo over the years about remastering several of its titles, including GoldenEye. Nightdive would also like to remaster Eternal Darkness, the psychological horror game released for GameCube in 2002 that has since become a cult classic. The studio isn’t only interested in first-person shooters, however.

As for Half-Life, there is already a well-received fan remake in the form of Black Mesa, which took 15 years to complete and is currently available for purchase on Valve’s own storefront. And though Doom was successfully rebooted in 2016, some fans would undoubtedly still enjoy replaying a slightly polished original. Of the other titles in the image, Nightdive has already expressed interest in remastering the first Unreal, so it’s no surprise to see that game on the list. In a recent tweet, founder Stephen Kick shared an image of numerous beloved first-person shooter titles with the caption, “We’ve remastered 4 of these… with a few more on the way.” The games on the list that Nightdive Studios has already worked on are Doom 64, Quake, Blood: Fresh Supply, and PowerSlave Exhumed. Nightdive seems intent on reviving formerly popular games that have become lost to time, either through studio closures or their incompatibility with newer tech. RELATED: Shadow Man Remastered is Now Available on Xbox

Other games that have gotten the Nightdive treatment are Shadow Man, a 1999 action-adventure game released by the now-defunct Acclaim Entertainment, as well as Turok and Turok 2. Blade Runner: Enhanced Edition is the most recent game tweaked by Nightdive, having finally launched in June 2022 after a two-year delay. Since its founding ten years ago, Nightdive Studios has successfully released a number of remasters or enhanced versions of popular games of yore, many of which are considered abandonware.
